Welcome to My Portfolio

About Me

Lilie

Hi! I am Zhang Hongyao, you can call me Lilie.

I am currently a final year student at DigiPen Singapore studying Computer Science and Game Design.

I'm an aspiring game designer/programmer who specializes in Game AI and Character and level design. I am well-versed with Unreal Engine 4 and I am able to supplement my projects with art that I drew using mainly procreate and clip studio paint.

I am also familiar with various programming languages such as C and C++, Java and Python.

Aside from my skills and knowledge, I'm also a team player who can work together well with teammates, a problem solver who can rise to the challenge to face difficult problems and an avid learner who likes new experiences.

My Design Projects

DES 315 - Technology Research

Fall 2021 [September 2021 - December 2021]

DES315  
DES315  
DES315 

About:
Building a furniture assembly program using virtual reality.

Team Size: 3

Overview:
Virtual Reality (VR) creates a Virtual Environment with scenes and objects that simulates the environment in real life.
As it displays a virtual environment, VR has a large usage of fields. It creates a immersive environment that makes the program innovating and enjoyable.
Our purpose is to make use of VR to simulate the instructions given on the manual so that consumers can get a better understanding of the build before actually attempting to build the furniture.
Throughout the project, we added in visual and audio feedbacks (ref middle pic) that can assist players in building as well as advance features such as hammering(ref third pic).

Software/Hardware used:
Oculus Rift
3DS Max
Unreal Engine

DES335 - Role-Playing Game Design

Summer 2022 [May 2022 - August 2022]

TOTIGHBAT  
TOTIGHBAT  
TOTIGHBAT 

Goal:
Apply role-playing game design principles and elements to create different games
Analyse, develop and prototype core mechanics system, character creation, character advancement, equipment variety, skill systems, world design, conflict resolution, and adventure development

Title:[THAT “ONE” TIME I GOT HIT BY A TRUCK?!]

Done by: Team Super Idol

Team Size: 4

Genre: Rogue-like ARPG

Overview:
You are Hiro, an average office man by day and lead guitarist of a heavy metal band by night.
One day, while trying out a new song, it accidentally summoned an unknown entity known as Truck-kun.
Without much explanation from Truck-kun, he says he needs your help, smacks you across the face, and the next moment you realise you’re transported to Isekai world.

Software/Hardware used:
Unity Engine

More to update...

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