My Design Projects
DES 315 - Technology Research
Fall 2021 [September 2021 - December 2021]

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About:
Building a furniture assembly program using virtual reality.
Team Size: 3
Overview:
Virtual Reality (VR) creates a Virtual Environment with scenes and objects that simulates the environment in
real life.
As it displays a virtual environment, VR has a large usage of fields. It creates a immersive environment that
makes the program innovating and enjoyable.
Our purpose is to make use of VR to simulate the instructions given on the manual so that consumers can get
a better understanding of the build before actually attempting to build the furniture.
Throughout the project, we added in visual and audio feedbacks (ref middle pic) that can assist players in
building as well as advance features such as hammering(ref third pic).
Software/Hardware used:
Oculus Rift
3DS Max
Unreal Engine
DES335 - Role-Playing Game Design
Summer 2022 [May 2022 - August 2022]



Goal:
Apply role-playing game design principles and elements to create
different
games
Analyse, develop and prototype core mechanics system, character creation,
character advancement, equipment variety, skill systems, world design, conflict
resolution, and adventure development
Title:[THAT “ONE” TIME I GOT HIT BY A TRUCK?!]
Done by: Team Super Idol
Team Size: 4
Genre: Rogue-like ARPG
Overview:
You are Hiro, an average office man by day and lead guitarist of a heavy metal band by night.
One day, while trying out a new song, it accidentally summoned an unknown entity known as Truck-kun.
Without much explanation from Truck-kun, he says he needs your help, smacks you across the face, and the next
moment you realise you’re transported to Isekai world.
Software/Hardware used:
Unity Engine